Fixed a bug when exiting the camera your cursor would sometimes stay on screen
Fixed a bug where if you pressed Esc when you were not in cams it would play the animation of you exiting them
Fixed a bug where sometimes if you exited the camera system the widget would get stuck on your screen permanently
Changed and optimized lighting in the Museum level
Fixed foxy not having walking/running animations on night 3 (I didnt notice because i didnt have much time to test night 3)
Changed Phantom Chica's eye lights a little on the Museum level
Added a couple new things in the Museum
Made it so that when you get to the exit door at 6am on night 5 after completing the objective it disables the AI so that you'll be guranteed the ending cutscene and not die if you were being chased.
Removed a fucking cube that i forgot to delete when testing collision
Next up
Game Announcement and full release: Phantom Purgatory (SIDE PROJECT)
Had a massive scare, lol.
Why there haven't been any updates / Remaking the game:
...
Thumbnail and banner update:
Bandit Trap is Out Now!
Defend your home using inventive boobytraps as the Trapper, or team up as three sneaky Bandits and try to escape with the loot!
Quests inspired by the game are in your quest log now!
Check out the game: https://bit.ly/bandittraplaunch
5/27/2025
ALPHA 1 build release: (Test build updated and made public)
Development Update: August 2025
















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