Game
Willie's Whistle (PAUSED)
1 year ago

Pausing Development...


Hello everyone! Today I'm here to tell you something I've decided to do, which is to pause the development of the game. You may wonder why, but I'll tell you now.

Well after "Project 76" I saw how short the production time of the games I make is, and how this impacts their quality. I'll give another example: "Five Nights to Afraid" was made in about 11-15 days, and when it was released, there were bugs that I hadn't even noticed, and "Project 76" was the same... and with this new game that I'm making, I decided to pause its development, to learn more things to make the game of better quality, and also to stop always announcing another one a few days later after I finish a game.

Well, that's what I wanted to say, I hope you understand. And this pause will probably be for a few days, at most 30 days (I hope). I thank those who read until the end, and see you soon!



0 comments

Loading...

Next up

This new version of the game has been in development for a while, but I was undecided about whether to post it to Devlog. But now it's here!

Full game is out!

I released version 1.0, but I intend to update the game further as time goes on. If you see any bugs that I didn't find in my tests, please report them in the comments.

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

3 days left...

blake popgoes evergreen pixelart

Hello! I'm making this new fan game, which mixes 3D with Cartoon style.

New fangame in production!

A soul desolate