Howdy, everyone!
Today's devlog won't be too big, I just wanted to show a few new small things I've been working on.
So without further ado, let's get started!
FUN FACT!
I've been getting quite a bit done with rooms, NPCs, and a few other stuff lately. I've changed quite a few cutscenes and dialogue, and soon, I'm going to start working on more battles/enemy encounters. so yeah, that's something!
NEW YEAR NEW ME
A few people have said the starting area looked too similar to TS', so I've changed it to look more different from other takes.
![wakeup_b.png wakeup_b.png](https://m.gjcdn.net/content/750/19830900-4b3mmpgb-v4.png)
![strange.png strange.png](https://m.gjcdn.net/content/750/20820860-ctmiiduu-v4.png)
I think it looks much better than the last one, and I'm glad I decided to change it. Feel free to tell me what you think about it!
![elevator_makeover.png elevator_makeover.png](https://m.gjcdn.net/content/750/20375633-cxjkn65t-v4.webp)
![gr_1.png gr_1.png](https://m.gjcdn.net/content/750/20695081-zxnmj4vj-v4.png)
Sprites!
So I've been thinking about this for quite some time, and I've decided to change Hapstablook a bit. He was too short compared to UT Napstablook, and I was starting to dislike the old one a bit.
![ghost.png ghost.png](https://m.gjcdn.net/content/750/20796965-twkrjtga-v4.png)
This uh, isn't really a big change, but it makes him look a lot better. I've changed quite a few of his sprites, but there's not really any point in showing them all here, so yeah!
![dadgore.png dadgore.png](https://m.gjcdn.net/content/750/20756632-advajxgf-v4.png)
!!!!
This devlog was pretty short, sorry. I wanted to show more, but I don't really think there's very much for me to show or say at the moment (I am getting stuff done though). I hope you all like what I have shown, though. I want to make the next one at least a little better, but for now, cya!
3 comments