Game
FNaF World Randomizer
1 year ago

PC v1.26 and Android v1.3


PC version 1.26

  • The attack descriptions for Giftboxes and Hocus Pocus are no longer flipped

  • Neon Wall 2 now has its proper description, instead of stating that it inflicts poison (I mean, you never know...)

  • You can now press Escape to leave an ending at any time, or click your mouse after the cutscene is over.

Android version 1.3 (displayed as 1.03 in-game)

  • removed the black counter in the DD fishing minigame

  • screen is now stretched to fill the horizontal edges

Changes to both:

  • disabling the "flashhit" option also causes the lightning background in Animdude's battle to periodically change to a different frame, instead of rapidly animating

  • exp and tokens start ticking slightly sooner

  • added an easter egg relating to saving



3 comments

Loading...

Next up

art comission.

Chiaki Nanami!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Only true badasses may pass! #conceptart #art #gamedesign

Super Sonic Pixel art.