Game
Lasers of Mars
8 years ago

Performance Update


As some of you may know, I spent all of 2016 and most of 2017 being a sort of hermit, making my own technological breakthroughs and discoveries in the art of game programming. Most of these breakthroughs have accumulated into The Temple of Max.

Anyways, my first games that used a form of graphics beyond ascii had horrible flickering issues and was overall just choppy and primitive. I was bored today, and these issues have been bothering me for the past year. All it took was a few simple lines of code, and the results are astounding when compared to the original launch version. In my opinion, this new version is the definitive version of Lasers of Mars. I’ve also given this treatment to Quadrilateral Drive, in case anyone was wondering.

That’s about all I have to say. Thanks for reading, and enjoy the fixes!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Family band complete!

What you all think

Terraria

Why walk when you can jump?

Showing off player 2 😎

What do you think?

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

I did this on my 3DS ^^ #Kirby

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM