New Features
Added a new tower stats menu.
Added a weakest target option for ground based towers.
Added more weather effects.
Added some thrown snowball effects on the ground.
Added music back into the game.
Added item sorting on the tower item store. You can now sort through items based on damage, range, shoot speed, critical hit, spawn items and if they can detect methanol enemies. This feature will help further down the line when the item store has many more items.
Added wave entrance and exit pointers.
Added diamond variants for each item already in the game.
Added sounds to more interactions.
You can now press the ALT key and it will show what items your towers have above there head.
The shop menu now looks so much better with added functionality.
Changes
Updated the selected tower menu to look much more appealing and simplistic.
Updated most of the in game graphics.
Updated most of the in game Ui.
Added a close settings button.
Updated all menus.
Changed the location of the item shop button.
Updated the map selection menu. This is now ready for me to add map difficulties and selectable modifiers.
Added more hotkeys for menus and pages for easier use.
Added close buttons to many menus.
Added a menu button in the bottom right of the in game Ui.
Removed ice land mines completely.
Changed the fonts to look more clear.
Killing bosses now gives you a gold methanol detector.
Added text outlines to the towers text when placing them.
Added a total ice shard number to the towers when placing them so you can see how many ice shards you have.
Changed the cost of some items and towers.
Changed the stats of some items.
Increased the ice shards you get at the end of rounds.
Fixes
Fixed the selecting of items in the item shop.
Methanol detector items were not giving the correct added stats.
Fixed the menu buttons to actually go back to the menu and not restart the game.
Fixed most of the sound issues.
Fixed the audio sliders to work properly.
Fixed bosses still giving you items even if you did not kill it.
Fixed music getting louder over time.
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