Game
Picamor


5 years ago

Picamor has launched!


Picamor 1.0.0 is now out, and with that the game has launched! The release brings with it some additions and balance changes based on feedback, and from observing people play our game. Of particular note:

  • Information about how the game works is shown the first time you play it with a fresh save.

  • The game now tracks your highest heart level with each character, as well as the total number of dates you've been on. Bragging rights!

  • Balance has been adjusted. Things might be a bit harder!

  • Lots of text updates and improvements -- thank Himitsu for the lack of splelling ellols.

  • New flow zone visual effect and sfx

  • Multiple minor changes

We hope you enjoy this version of the game and in the off-chance you find some rough edges still, please let us know!

And last but not least, a big shout out to some of the people who've played our game and made a video about it; we (sans Himitsu) love you!



0 comments

Loading...

Next up

Picamor version 0.9.15 (beta)

So

i may or may not make an full art of some person or i may just leave this like that-

So here's the first of the zodiac signs i will make for the next weeks.

Microsoft Windows XP Unprofessional (windows logo prototype)

I did this on my 3DS ^^ #Kirby

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Pixel art gif

Sans Dance

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.