Enemies
I've been working on concept art for various enemies within the island that PiLGRiM has stranded on, some enemies are harmless and some enemies have harmful attacks, so WATCH OUT!
The enemies are all sea creature based to fit that beach, island theme. Sea creatures such as Fish, Crabs, Sea Horses, Squid, etc.
Levels
I've been working on concept art for the various sections/worlds of the island, areas such as a Jungle, Frozen Mines, and Firey Caves.
I've still been thinking of names for each area, I'll come up with something eventually to fit that levels theme.
Extra
Besides the Clobster, I've been thinking of ideas for the other bosses that you'll face against in the full game.
Each Boss will slowly get difficult as you go on, from Easy to Hard.
You'll be able to find collectables in game, many through plain sight and even secrets areas, so keep an eye out for those bags, treasure chests and even relics.
That's all I have to share for today, I can't wait to continue doing stuff for this game and shaping it up as the game I want it to be.
Your non-stopping support and tremendous enthusiasm has motivated me even further, and i'm eternally thankful for your help.
See you all next time on the next PiLGRiMANiA Update.
Stay Groovy. π΄π’ππ΅π£















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