Game
Pixel Moon
12 years ago

Pixel Moon Devlog 3


Hey, after a small pause I worked further on the project. I managed to fix all errors (a lot xD) that occured while using the planting system. It was very complicated, but it is worth the time spent. The code for only using the hoe, planting a seed and watering the plant until you can harvest it, is 1400 lines long, which is huge imo. I’m pasting this code know for every earth spot that can be used (10 times max). Differnt seeds can now be used in every single spot and you can create your own combination of crops.

I also changed the status screen to be a drawer screen of the cupboard in the house, where the player can see the equipment and change the bought seeds.

After the whole planting, I’ll make something less complicated and add a cow and chicken which offer milk and eggs.

After that I’ll add another drawer page to let the player see all collectible and sellable items (crops, milk, eggs…) that he currently owns.

A new screenshot of the drawer view has been added.

By the way I recorded some footage of the development progress if you are interested to see the work :)
http://www.youtube.com/channel/UCiA3MsWrv-VTJLOtjfmRbMw



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

ooh yes..