Game
Fox Fighters
1 month ago

Planning on adding permanent stat boosting items if I can. I don’t want to make the game too easy, so how should I add them? Or should I not add them at all?


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I made this music just now! How does it sound so far?

I am very happy about the lead for the track so far, but any constructive criticism is welcome!

(Btw yes, I am a member of Danno Cal’s Clubhouse on Discord, if you see me online there, say hi!)

Not dead, just making some tracks and writing lore! Here’s the track, in case you were wondering. It’s a game over song. The song is in the key of Em (aka E minor).

Here’s a little piece of concept art. Colin (my OC) is powered by a Sacrifice spell, sacrificing HP for more damage on his next attack. This will probably be a dark spell.

No idea if I shared these already here, but I made some concept poses.

I think I have finished the track! The song is called Curious Beginnings, and I’ll upload it to the music player once I get two or three other tracks out, the place where you pick your characters, the town, and a shop.

How’s the art and visualizer?

Guys I think something’s changed with my Humble Town theme, but I can’t quite put my finger on it.

Sneak peak of a bit of music! It’s not perfect but I hope to make it perfect.

If it sounds like another song, that’s because I looked at the Eyes of Flame MIDI and got inspiration from it.

Little mockup of a character select screen. Gonna be honest, I feel like I will completely change this to be very different. How does this look for a mockup?

Key item tune! Waiting on composing a song fit for royalty first before uploading this track. There will be castles in the game, and of course monarchs.

Making an overworld map and some funny stuff for a demo in the future. No idea when the demo will come out though.