Next up
FNaS 4-0-4 hitting Games For Fans
There hasn't been much progress in the last two months, the only thing I can share with yall is this piece of concept art of one of the new plants
ALL ZOMBIE NEW ANIMATIONS (Classic Zombie, Disco Zombie, Polevaulting Zombie, Classic Screendoor Zombie, Construction Zombie) Art & Animation: @MarineBlue ![]()
never got to share this model of Magnet Shroom till now
I know I've neglected this a bit, but i'm getting back to the project. My right-hand man (@NowhereBunny
) has been rather inactive lately. New office WIP models and textures: @MarineBlue ![]()
ZAPTAIL ⚡🧬
(+Drawing Process ➡️➡️➡️)
#plantsvszombies #pvz #pvz3 #pvzfanart #plantsvszombiesfanart #traditionalart #fanart 🍞✨
PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
BOP CHOI 🥬🧬
(+Drawing Process ➡️➡️➡️)
#plantsvszombies #pvz #pvz3 #pvzfanart #plantsvszombiesfanart #traditionalart #fanart 🍞✨
NEW BANNER Drawn by: @MarineBlue ![]()
Speedpaint: https://www.youtube.com/watch?v=A6Y2lFjDWLc PvZ CI's Discord Server (More frequent updates): discord.gg/tBD3hnCpT4













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