Hi everyone. Today we did a bunch of play testing for Cat RPG! Originally Cat RPG started as a game jam game for an RPG Maker jam. So I was never able to get it to a finished state and a lot of systems were tossed in unfinished.
Looking at it now I’m considering redoing a lot of aspects such as only holding one inventory item (maybe just removing the limit or adding a backpack and storage spot) and meat only giving you back energy rather than health. Originally these ideas and others made it seem more “cat like”, however I feel they might be taking away from the enjoyment of actual play.
Currently our main focus is making original enemy portraits, adding/ improving quests, and general bug fixing. We have a road map and a long list of improvements to make I will post later but we’d love to hear from you if you have any comments or suggestions. You can comment here on GameJolt, at @SecularBaron , or email me at [email protected].
Have fun!
Andrew @SecularBaron
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