Game
Alien Abyss
12 years ago

Playable Alpha Demo


So I added a playable aplha version of Alien Abyss. It contains the very basics of what I’m going for in the game. The lights work just as I want them too, and the spawning based on Depth works nicely too.

I’ll be tweaking the speeds, and other properties before release but this is to show off the game a little better than screenshots.



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Screens and Update Things are going pretty nicely with this game, I’ve added a few new screenshots shoowing some of the new lifeforms I’ve added, as well as working pickups and HUD. I hope to add some sort of playable demo in a few days.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

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Showing off player 2 😎

What do you think?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Daldos Gameplay