I often look back on this game considering it's my first. I see how I've changed over the years after I stopped working on it. When I was working on this title I had the pure embodiment of love for FNaF fangames to draw art, Make not so bad music, and even try to get to the very end with developing it with not a single worry in the world. I sometimes question why did my talents that were prevalent in this first game not carry over to some of my others. Why did they go away? Are they're away? Is it because of the love I used to have? Am I'm still in love with fangames? Will I see these talents ever return to my heart? How did I do it? Well those are my great questions in game dev. By the years these questions become more and more prominent to me as a developer but I always find myself unable to answer these questions. Maybe just maybe some day they might return to me. The only thing I can do is wait and see.
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Fan art for Foolish I'm feeling kinda better so I drew this
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Update 2.627
New challenges & new effects!
Regular exercise is key for healthy wings.
Try it out!
I did this on my 3DS ^^ #Kirby
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.












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