

Next up
The progress is going well. The coding section for the first 9th room is almost done. Sprites are almost done too. Also, thanks to our new writer, we have fully written the whole demo in text, with all dialogues, cutscenes, puzzles and etc.
Pickles
In our take not only the main characters change their roles, but also the sellers. Some role-shifts may look strange, but believe me, it's all logical
Doobie
🎷PROLOGUE IS FINISHED🎷
We worked hard on this one, and it took much more time than I was planning. Enjoy!
Happy Undertale's 10'th anniversary!
The progress is still going slow, and we still NEED CODERS! here's a little sneakpeak to prologue
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These are ice caves, and this room is the most basic version of what the location will look like (meaning the most visually simple room). Does it look too empty, and overall, what do you think?
(UT spikes and button will be remade later)
We decided to focus on a battle system at the moment. When it will be ready, we'll show you a little footage! And after that we'll get back to making tutorial section (because it would be batter to finish battle system before we'll do battle tutorial)
The progress is going. Working on cutscenes now, we made overworld hit boxes for the first 9 rooms (which are actually tutorial), and half of prologue animation is done. Also check out what our new spriter made!










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