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Doobie
🎷PROLOGUE IS FINISHED🎷
We worked hard on this one, and it took much more time than I was planning. Enjoy!
The progress is going well. The coding section for the first 9th room is almost done. Sprites are almost done too. Also, thanks to our new writer, we have fully written the whole demo in text, with all dialogues, cutscenes, puzzles and etc.
Hello, storyshifters! As you can see, we need coders. Although we already have three coders, it's not enough. We would greatly appreciate it if you repost this on other channels or anywhere else!
Help us to make Storyshift real!
Cooking
Happy Undertale's 10'th anniversary!
The progress is still going slow, and we still NEED CODERS! here's a little sneakpeak to prologue
First battle footage! https://youtu.be/nnkKr5S01so?si=z2OZgDUW549Sp-gP This enemy is very simple and can be spared in the first turn, but our main goal was RECREATING battle mechanic visually.
In our take not only the main characters change their roles, but also the sellers. Some role-shifts may look strange, but believe me, it's all logical
The progress is going. Working on cutscenes now, we made overworld hit boxes for the first 9 rooms (which are actually tutorial), and half of prologue animation is done. Also check out what our new spriter made!
These are ice caves, and this room is the most basic version of what the location will look like (meaning the most visually simple room). Does it look too empty, and overall, what do you think?
(UT spikes and button will be remade later)















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