Next up
I've constructed new levels featuring explosive blocks. To fit game's theme, they can only be triggered by stronger blocks.
Some of the levels are shown in these shots:
I've constructed a new ride levels for a new boss tier. I've also brought another boss from Langit Lands for ride levels.
1st shot is the boss from Langit Lands while other shots show the new levels.
Continuing tradition of this game, bosses from Barshen Bash have joined in.
Here they are:
A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.
Last year, I've made Cherry #Clown for Joltober so today I tripled it.
I dropped the project but I started it again(THE BOTTLE FLIP)
Maybe i will make it in 2D
I've constructed new levels featuring explosive blocks. To fit game's theme, they can only be triggered by stronger blocks.
Some of the levels are shown in these shots:
I've constructed a new ride levels for a new boss tier. I've also brought another boss from Langit Lands for ride levels.
1st shot is the boss from Langit Lands while other shots show the new levels.
The Beta Demo has been released on Steam!
Game Jolt: https://gamejolt.com/games/project-utgardr/673440
Steam: https://s.team/a/1878290
#fantasy #parkour #gaming #gamers #indiedev #indiegames #puzzle #openworld #platformer #adventure #steam
This game is a short metroidvania about a robot having the ability to cast magic spells. He needs to escape this base but he needs to collect spells to open paths to the exit. Can he escape?
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