Game
Plunder Pups
9 years ago

Plunder Pups ver. 0.2.0. preparation


In the past couple of weeks, work has slightly stalled on Plunder Pups. According to GitKraken, the following has been done since my last devlog:

-The game now knows how many human players are playing and will set up the HUD, players and necessary cameras
-Organized and added a number of prefabs for different elements of the game
-Began working on make a better looking scene with AxeyWork’s Free Low Poly Pack (downloaded from the Unity Asset Store)

Unfortunately, due to the smaller amount of work done in the last couple of weeks, a few things may need to be cut from this release. In particular is the game’s sound, which I was hoping to make it in at a basic level. In this project I’m hoping to utilize FMOD as it’s an industry standard, so the sound is unlikely to be a quick job (which it could be if I implemented it as I did last year in Bees Won’t Exist). I had also wanted the menu system to be polished and robust but unfortunately this is proving to be more difficult as I lack both the knowledge and artistic skill for User Interfaces.

However, on the other hand, with some hard work in the next few days, I should have a new version of the game released, which will include local multiplayer, Xbox controller support and (hopefully) a better environment. For the most part, this is what I wanted to be in this release, so I’m actually somewhat content with putting this out as v.0.2.0. Currently, this is due out this Sunday (02/07/2017).

I am also planning to push back the date of the “final” release of the game, due to a number of reasons, but actually I think it’s quite justified! I’ll post more about that after the next version of the game is released.

Until next time!



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Path of Kami: The Evolution of the Lore

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

So here's the first of the zodiac signs i will make for the next weeks.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Alone Together....