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49
5 years ago

Ported my game engine from python to c++, basic system seems stable.




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Added another enemy and some post processing effects (models haven't been finished/started yet, hence the boxes)

Prototyping, a trip back to the eighties?

It takes a lot of time, but sketching out levels on paper is still my favourite design process.

Complete our quests celebrating Colossus: Eternal Blight!

Colossus is an atmospheric pixel action-adventure where you master precise combat, and explore a vast dark fantasy world.

Play the FREE #ColossusDemo and wishlist the game: https://bit.ly/ColossusEternalBlight

Renovating my house, how do you like the wallpaper? Anyway, had to exterminate some bats.

🥳 Announcement Time! 🥳

A Sister's Journey finally has a release date!

The Adventure starts on October 20th on Steam! ✨

https://store.steampowered.com/app/1730790/A_Sisters_Journey/

Get Ready! 🔥

Work in progress. Lighting system is looking good, next step is to load models.

Our indie game has a level inspired by San Diego Comic-Con!

art comission.

We are under attack!