If you're familiar with my work from V1 before, you're probably aware that I put extra effort into certain sprites.
In V2, that effort multiplies with portraits, and of course, these are not the only ones! One of the details I like the most in video games is the emotions shown by a character.
These portraits only show up during dialogues. The sprites in the menu and battle remain the same.
Now that I mention it, there's also something extra with the sprites during a battle. Maybe I'll show that later. β (^β‘^ )
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