Have you ever felt that your favourite program stopped receiving support recently? Well, I felt that some months ago about Unity’s Post Processing Stack.
Then, they released Unity 2018.1 and, with it, the PACMAN! And by PACMAN I mean Package Manager. Once I opened that treasure vault, the first thing my eyes saw was Post Processing Stack v2 - Preview. Oh, my eyes jumped, and I knew it would have better configurations so I could bring next level graphics to my game.
Please, keep in mind, before Unity 2018.1 and Unity Hub I didn’t find that much fun on researching more and more about Unity. Plus, who could have guessed that they have as many public projects as they do?!
So let’s see some before and after shots of a couple of levels from L.O.E.
Woodlands
Before
After
Just to let you know, I’m still adjusting this level’s Post FX.
The Corruption
Before
After
Really cool, huh? I’m planning on improving graphics even more, with some cool features that I’m sure you’ll love. Just keep an eye on the devlogs and be happy!
Also, don’t forget to follow us here, and on Twitter, Facebook, Itch.io, and to make an account on our Forums to engage with the community! See ya next devlog!
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