Overall I learned a lot of new things during the creation of this game. Due to some really bad and unfortunately unreplaceable code, I could not get the game to perform as desired. I tied too much logic to the individual dirt objects in each room. This resulted in about 60% of the entire processing power to run the game. It used to be 90% but I was able to move the code around to make it run better. I could optimize the game further and bring that 60% overhead down to 10%, but due to time restraints and lack of enthusiasm I will not. The last big lesson I learned was to test the game in the correct target environment. I kept testing my game as windows executable, but when I exported the game to HTML5 it had fatal errors. After much testing, I managed to find a work around to the problem and get the game to run reasonably stable. There are two things that I wish I could go back and fix. The first would be the player hurt state. I need some sort of invincibility frames that would allow the player to leave the danger zone. Currently the player can get “stun locked” and die very quickly without any control. The last thing would be to make the cannons a solid object so that the player could stand and jump on them. However due to negligence with my parent solid object. I could no longer create any other solid collidable objects outside of the dirt object I used as a floor. Other than all of that, I am very pleased with the game and I am happy with what I learned.
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Shadow The Hedgehog X pixel art
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
An infected room from the second part of Cybel ! Are you up for some cleansing?
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Only true badasses may pass! #conceptart #art #gamedesign
I made a small jungle house.
Double Rainbow!!!
Sonic and Shadow as Pokémons. #Fakemon










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