Overall I learned a lot of new things during the creation of this game. Due to some really bad and unfortunately unreplaceable code, I could not get the game to perform as desired. I tied too much logic to the individual dirt objects in each room. This resulted in about 60% of the entire processing power to run the game. It used to be 90% but I was able to move the code around to make it run better. I could optimize the game further and bring that 60% overhead down to 10%, but due to time restraints and lack of enthusiasm I will not. The last big lesson I learned was to test the game in the correct target environment. I kept testing my game as windows executable, but when I exported the game to HTML5 it had fatal errors. After much testing, I managed to find a work around to the problem and get the game to run reasonably stable. There are two things that I wish I could go back and fix. The first would be the player hurt state. I need some sort of invincibility frames that would allow the player to leave the danger zone. Currently the player can get “stun locked” and die very quickly without any control. The last thing would be to make the cannons a solid object so that the player could stand and jump on them. However due to negligence with my parent solid object. I could no longer create any other solid collidable objects outside of the dirt object I used as a floor. Other than all of that, I am very pleased with the game and I am happy with what I learned.
Next up
Bandana Dee the Dream Friend
art comission.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What you all think
So here's the first of the zodiac signs i will make for the next weeks.
I worked so hard to get all four of them to the end safely, but then...
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!
Game : https://gamejolt.com/games/colortris/499578
ColorTris gameplay - Peach squares
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Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
Art made for my friend @ungerbibs . Much love for this <3
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