Game
Sins of the Past
8 years ago

Post-Mortem


The long and short of it is that by the time we had the majority of the mechanics up and running we had less than 2 hours to make all the levels, and we didn’t have time to add any audio to it (kind of important for a horror game). The low quality results speak for themselves.

Unlike most contest games I actually sort of want to come back to it. The mechanics were really starting to feel right in testing, but they pretty much demand level design to work with (the open test area we had with a single monster was actually a lot more fun to get chased by than the claustrophobic areas in the release). That and we hardly used most the mechanics, I don’t think the sound monster even makes an appearance. Enough is in place that it probably wouldn’t take much effort, but you never know with contest games and motivation.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Just a Pico sprite

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Terraria

An infected room from the second part of Cybel ! Are you up for some cleansing?

My D&D art for my family so far (WIP if you couldn't tell)

brung back my old oc plus a new one

...they don`t have names yet tho