Yesterday I discovered the “Post Processing” package in Unity Asset Store. I was amazed how powerful it was compared to the ‘Standart Assets’ image effects. I immediately started to play around it. I turned on the effects I loved but couldn’t add. That’s because the image effects were putting too much on my CPU, and my framerate would keep dropping. Now, it drops less. That’s what I call improvement :)
Next up
First Screen Shot
Some armors are stored in this corridor
What have they been doing?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
What you all think
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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