Yesterday I discovered the “Post Processing” package in Unity Asset Store. I was amazed how powerful it was compared to the ‘Standart Assets’ image effects. I immediately started to play around it. I turned on the effects I loved but couldn’t add. That’s because the image effects were putting too much on my CPU, and my framerate would keep dropping. Now, it drops less. That’s what I call improvement :)
Next up
Some armors are stored in this corridor
What have they been doing?
First Screen Shot
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model🗿
So here's the first of the zodiac signs i will make for the next weeks.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Only true badasses may pass! #conceptart #art #gamedesign










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