Game
Atticus Complex
10 years ago

Post-production devlog?


While I would’ve liked to post my progress during the game jam, as a single person with only two days to take a game from conception to completion, I didn’t really have time for things like this.

Before the jam started, I didn’t have any solid ideas for what I wanted to do, and decided not to think about it. I wanted to use the optional theme, whatever it was, so it would’ve been a waste of time to start forming plans for a game about exploring an alien world, and then it’s announced that the theme is dental hygiene gone horribly wrong.

When the theme of Escape Room was announced, I didn’t immediately have any ideas. I’m familiar with the genre; I remember the first game of the type that I’d played, The Crimson Room, back in 2004. As a pixel artist, I wanted to do something more on my level, so decided that I would do a sprite-based 2D escape room. I still didn’t know what kind of setting to use, so I just started drawing.



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