Game
Project: Blue
9 years ago

Power Ups


We have finished a critical feature of Project: Blue.

When the player defeats a boss, a power up is going to be unlocked and each boss will unlock a different power up. After a boss has been defeated, the player will be transported to a room that will show them the power up that they have unlocked.

5d0afc465b485.gif

For example, when the player defeats the boss for the Ocean level, they will unlock a shield. This shield will take damage instead of the player, and it will completely negate hazards that instantly kill the player.

5d0afc47e39c6.gif

The player is able to switch between all of their unlocked power ups by pausing the game and selecting which power up they wish to use from power up selector button that displays on the pause screen.



0 comments

Loading...

Next up

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think

I-Buki

Mio-Da!

Ibuki Mioda!

Microsoft Windows XP Unprofessional (windows logo prototype)

Cash Banooca

Explosive domino effect

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂ­a Regla. It is one of the natural wonders of the country!

New Teasers!

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?