Game
Project: Blue
9 years ago

Power Ups


We have finished a critical feature of Project: Blue.

When the player defeats a boss, a power up is going to be unlocked and each boss will unlock a different power up. After a boss has been defeated, the player will be transported to a room that will show them the power up that they have unlocked.

5d0afc465b485.gif

For example, when the player defeats the boss for the Ocean level, they will unlock a shield. This shield will take damage instead of the player, and it will completely negate hazards that instantly kill the player.

5d0afc47e39c6.gif

The player is able to switch between all of their unlocked power ups by pausing the game and selecting which power up they wish to use from power up selector button that displays on the pause screen.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Finished work on the emotions of a new character for the tank universe

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

An infected room from the second part of Cybel ! Are you up for some cleansing?

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

Aston Martin Vantage 2019

Day 4, Achieved

#AstonMartin #FastChallenge #speedmodeling