The first pre-release of the game i finally here! It was supposed to release a week ago, but i got sick and i couldn’t continue working on the game.
Changelog:
-New main menu
-Game over screen background
-Sky enemies can now spawn from the beggining ( you couldn’t lose without doing anything because air enemies started spwning only after 14 points)
Pre-release 2 changelog plan:
-Start of the storymode
-Final animation fix
-Stages
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was bored😪. But I love how it turned out.😊
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Cash Banooca
Some Shadow boss fight gameplay 👾
Annie of the stars
Super Sonic Pixel art.










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