v1.0 Pre-release D will be the last of the pre-releases. After this version, I will make no more of them.
Updates:
Updated main menu screens
Updates textures (all walls, floor, door)
Explosion sound (when monster has been shot) has been removed
v1.0 Pre-release D will be the last of the pre-releases. After this version, I will make no more of them.
Updates:
Updated main menu screens
Updates textures (all walls, floor, door)
Explosion sound (when monster has been shot) has been removed
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
Another house i made long time ago.
Have a good Boi
Runestones: from concept to in-game model🗿
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarÃa Regla. It is one of the natural wonders of the country!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.
Daldos Gameplay
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