Comments (11)
Oh man... that music...
Tutorial + 5% your own work = not the next big thing lol
I hate to say it but this is just the doom example freely available to Game Maker users. You have not really done that much to it.
Having said that, it does put you on edge when you hear (or waiting to hear) the monsters coming!
There's nothing wrong with using other people's code, I've done it myself in the past. But I'd like to see you edit the wall textures, make your own monster and gun sprites, make it unique!
See if you can sort out that wall sticking issue, I'm sure you'd be able to find something on the GMC forums!
Lol, this is remaked tutorial for 3d games in game maker. You could at least use your own graphics 3/5
Great little game! I really enjoyed it. i just have 1 question. Where did you get idea for that monsters? They look very familiar. I give it 5/5 :)
Keep up with good work!
Here is my lets play video of this game: http://www.youtube.com/watch?v=kflJ28PCW1o&feature=c4-overview&list=UUl6Mhu35uyDshHMB2FzoaRA
This is NOT based on the original Scary Maze.
Scary Maze 3D is a 3D first-person shooter that gives out jumpscares depending on how you play it.
Credits:
Manager - Neil Eanes (DiabolusNeil)
Programs Used - Game Maker 8.1, Adobe Photoshop CS5, FL Studio 10.0.9
Controls:
<Enter> - Confirm
<Esc> - Cancel
<Space> - Shoot / Open doors
<Up, Down> - Move
<Left, Right> - Turn
<LShift> - Run
<F1> - More Information
Updates Log:
v1.0 Pre-release A
First release
v1.0 Pre-release B
Better GUI
Updated "Controls" screen
Updated "Credits" screen
More minor coding nonsense
Updated loading screen
v1.0 Pre-release C
Updated sounds (shotgun, monster's death, and explosion)
Updated "Lives" sprite
Added score count to GUI
v1.0 Pre-release D
Updated main menu screens
Updated textures (all walls, floor)
Explosion sound (when monster has been shot) has been removed
#shooter
Animated Bloodshed
Language