Next up
Trying out a new camera leading up to our test build. Aim to make things feel more dynamic compared to the previous static camera that was being used.
There's only one thing that pirates hate more than other pirates and that's cluttered menus!
We've been working to streamline our menus and UI so less time spent menuing and more time spent PLUNDERING!!!
DEVLOG#6 - OUT WITH THE OLD, IN WITH THE NEW
Avast ye, Skullduggery's got a new logo! 'Bout time we replaced the 5min photoshop job with something that better reflects the feel of our game.
Let us know what you think!
Our pals at @serenityforge ![]()
have released Doki Doki Literature Club on iOS and Android!
Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!
The Game Awards are tonight, but we're more interested in learning what YOUR game of the year is.
Tell us by completing the quest "What's YOUR Game of the Year?"!
Quit scrubbin' the poop deck, buckle yaarghhh booties and get ready for some seriously beard swayin' action....
THE FULL RELEASE OF SKULLDUGGERY IS OUT NOW!!!
DEVLOG#7 - TEST BUILD INBOUND!
So you thought our project had died? Yes, it's been too long since we shared progress on 'Skullduggery' but we're excited to say that we'll soon be releasing a test build! Here's some screenshots to get you excited :D
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Only careless pirates lose track of there ammo!
Some minimalistic UI as part of our work to improve player feedback and polish in our game 'Skullduggery'.











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