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Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
11 months ago

Pretty big things with this, I'll just give it a list


  • Benjiro's Pose changed, it's the first frame of his Idle animation

  • Different Level Layout(just for testing of course(

  • Test Enemy and Test Boost Object

  • Added a mini table for choosing Entities

  • Being able to place and remove entities(not shown, but it's in there)



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Literally could not get a single word out during my art class presentation

Not to mention like the technical difficulties at the start

I can’t talk for nothing

Literally making my own system of this despite me being the only one that's gonna be using it(and possibly some other people)

Just reworking the editor a bit before I start developing any other things

(if you guys can even see it gj work with me)

Some people found out about some of the things someone posted on here, and I had to do my duty

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

I already had co op in mind for this, but I wanna hear your thoughts on it if any at all

FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors

Of course I did it off camera, but actually

Screw. This. Boss

What in the user rants did I just find on my page

New compiler is now out on TW Desktop as well as other things mentioned in this list.

You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.

Despite the fact it's been over 3 whole months I've been working in the project- but I'm still figuring out where to start off for the game, but for now, I'm just working on an editing UI rework, so I can work on things easier again