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49
Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
2 months ago

Pretty big things with this, I'll just give it a list


  • Benjiro's Pose changed, it's the first frame of his Idle animation

  • Different Level Layout(just for testing of course(

  • Test Enemy and Test Boost Object

  • Added a mini table for choosing Entities

  • Being able to place and remove entities(not shown, but it's in there)



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Lil followup after the last encounter

Made four of these for myself and a few friends of mine just recently

Had a lot of friends of fun with these lol

At this point this will just be Benjiro's jump because I don't know what other jumping animation to put for him, I mean I jump like this irl anyway so it makes sense(cuz maro)

what if u wanted to save your project

Yeah

It's because of the normal speed of the player, but still

levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.

They're comin back

No eepy dergs were harmed in the makin of this

Got the loading and unloading of entities in

So I can add these collectables back in, but THIS time, instead of just being "insert standard common collectable", they do have a small but significant function in the gameplay unlike before

Bad news guys I accidentally deleted everything by accidentally clicking the block- oh wait nvm

But yeah I managed to create it!

There's actually a reason why I did it this way than doing the standard way of doin it

bless the file extention