Benjiro's Pose changed, it's the first frame of his Idle animation
Different Level Layout(just for testing of course(
Test Enemy and Test Boost Object
Added a mini table for choosing Entities
Being able to place and remove entities(not shown, but it's in there)

Next up
stop
Things
Just some more experimenting, and I also added water, as a geometry type
All of the bosses I've completed so far- Yeah I'm honestly pretty surprised I got this far even if I could only use 2 weapon types, but I'm probably gonna try out other things before the time comes to do the Celestial Invasion and Moon Lord
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
I already had co op in mind for this, but I wanna hear your thoughts on it if any at all
FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors
Despite the fact it's been over 3 whole months I've been working in the project- but I'm still figuring out where to start off for the game, but for now, I'm just working on an editing UI rework, so I can work on things easier again
Beat plantera, but I was farming in the dungeon for some accessories for the Master Ninja Gear(it's really good) and the Kraken, but I also just got this too, wasn't expecting or really going for it because of how rare it is, but I'll take it
New compiler is now out on TW Desktop as well as other things mentioned in this list.
You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.
Do I have a right to look at this differently or am I just a part of the problem












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