Game
Don't Get Over It
8 years ago

preview build coming soon


i’m pretty close to have the game to a point where i’m ready to have people start playing it. the basic mechanics are working and i have some atmospheric elements working too. i just want to get unity analytics setup and get things like checkpoints and goals working…. so if anybody does manage to make it to the end there should be something there that does a thing.

5d0a70e87dbf4.png

but i’ll probably upload what i have done later this week regardless. with just the angry birds style jump mechanic and the map as i’m having fun trying to get past the challenges i’ve created.



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Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

So here's the first of the zodiac signs i will make for the next weeks.

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Made my first ever animation.

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart