Game
Don't Get Over It
8 years ago

preview build coming soon


i’m pretty close to have the game to a point where i’m ready to have people start playing it. the basic mechanics are working and i have some atmospheric elements working too. i just want to get unity analytics setup and get things like checkpoints and goals working…. so if anybody does manage to make it to the end there should be something there that does a thing.

5d0a70e87dbf4.png

but i’ll probably upload what i have done later this week regardless. with just the angry birds style jump mechanic and the map as i’m having fun trying to get past the challenges i’ve created.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Bandana Dee the Dream Friend

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Path of Kami: The Evolution of the Lore

Demonstration of the spells and their effects :)!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Levels' maps.

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror