
Problem solved, cameras are ready to start :)
/
Problema resuelto, las cámaras están listas para empezar :)
Next up
(Eng)
back to Shadow me, I've been working on the fighting map, I have planned to make a music for here, maybe I use the music that was in the background in the desert before, but for now I hope you like the progress and we will continue expanding the
(Eng)
Hello, darkness enjoyers, today begins my break from my work so we will start to progress more regularly in the projects, today I'll be out but prepare your flashlights that we will return to our usual program, I hope I haven't made you wait too
(Eng)
The week one sprites are ready, I have some ideas in mind for mechanics for week one but I prefer to focus first on the most important thing that are the designs and then I will start to look into this, maybe I will even try to make custom songs
The Mimic Day #FanArtFriday #SecretOfTheMimic
(Eng)
Hello everyone, sorry for the late post, these are my last days working in my job and I'm quite busy, but I've started with Shadow me and the map is almost finished, now I want to change the sky and add small mountains of sand and barriers, but the
Both the game and the TV show of The Last of Us have been praised for their depiction of Bill. In 2013, GLAAD described the game's Bill as being "as deeply flawed but wholly unique a gay character found in any storytelling medium this year."
(Eng)
And the tutorial is ready, what do you think? I think it looks much better than the original, I hope you like the idea and I will try to bring a little more of the other projects, that's all for now, I hope you like it and I'll see you in the
(Eng)
Hello everyone guys, the characters of the second week of FNF Pillsword edition remake will take a little longer to come out because it is a more complex character to animate, but I attach an image of the background of the week and the outline of
This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!
Accept the quest to get started.
(Eng)
A new enemy comes to Shadow me from @MeatCubeGames of his game Diggins, is a character with a lot of life but is not very aggressive (contrary to what it seems in the video) also the resistances to different effects for different characters are
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