Unfortunately, due to some backdoor software updates (some couple of months ago), the demo APK will not allow me to back out of the game proper nor use my phone’s HUD. This varies across several devices, however, the game did quit when forced off. It would not turn off normally. I will have to mitigate this by adding functional GUI. That should be in the next build, perhaps along with some new boards. Until then, there’s always the external-hosted web version, downloadable standalone, and the one hosted right here on GameJolt!
Development has been slow due to the overbearing repetitive process creating boards has, along with trying to implement ‘data persistence.’ I have also been working on another game. I won’t give too many details here, but I do talk about it frequently on Twitter and my tumblr has a summary post of what it is, along with gifs!
Thank you for supporting me and my games,
~Nuki/hy
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Why walk when you can jump?
Levels' maps.
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
A little modern base i made
I spent two days choosing a candidate for the scenario and finally I found <3 Hope you like it!! >.<
Here's a cool GIF I rendered of a character I'm working on for my latest project.
Here is a spaceship I was working on. The first one is made in blender 2.7 the next in 2.9. It is actually hard to make your ship look big and detailed. I definitely need your feedback.
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