Unfortunately, due to some backdoor software updates (some couple of months ago), the demo APK will not allow me to back out of the game proper nor use my phone’s HUD. This varies across several devices, however, the game did quit when forced off. It would not turn off normally. I will have to mitigate this by adding functional GUI. That should be in the next build, perhaps along with some new boards. Until then, there’s always the external-hosted web version, downloadable standalone, and the one hosted right here on GameJolt!
Development has been slow due to the overbearing repetitive process creating boards has, along with trying to implement ‘data persistence.’ I have also been working on another game. I won’t give too many details here, but I do talk about it frequently on Twitter and my tumblr has a summary post of what it is, along with gifs!
Thank you for supporting me and my games,
~Nuki/hy
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Demonstration of the spells and their effects :)!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
My D&D art for my family so far (WIP if you couldn't tell)
Got some fun collectibles in our game, Path of Kami!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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