This Devlog post will be about the GJ trophies…
Apparently, my game (as it is now) has memory leak problems.
When I launch the game (through GMS or EXE) and look at my Task Manager readings, I see the memory usage rise rapidly on Midbyte.

Seriously?!
I’m waiting for an answer for a possible fix, but if I don’t get any, I’ll remove the GJ trophies and rely on my own instead. It’d be to make the game work right.
If a fix is found, I’ll keep the GJ trophies too.
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