Game
4H Hupi: Warped World

4 years ago

So has there been any progress?

Well, yes but actually no.


Active development for this game is nonexistent since I have no idea what I'm doing. Even so, I tried to improve my artistic side to use the 10-color palette more.

4hpelilehti1.png

Above you see a screenshot taken of the project today, displaying Heikki (the protagonist), a barrel exploding and an enemy I've been struggling with for quite a while, the Shellsaur. (On the bottom we see total entities in the room, FPS and player inputs.)

Will this game come out? Hopefully, I just have to get out of the slump of code that's holding me back. I really am not suited to programming.

Whether or not I'll keep anyone here interested up to date more often, I don't know. We'll see.

Hopefully I'll move onto other things soon so I'm not stuck on this one enemy for the next 3 months...



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So I can make profile posts? Neat. Lately, I've focused on Midbyte's sequel, "Into Another World", but active development hasn't started yet, so a Devlog is not available. Stay tuned, I guess.

Progress has been slow but I think it's going forward...

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

"Thanks guys for endless hours of fun." πŸ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Runestones: from concept to in-game modelπŸ—Ώ

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I did this on my 3DS ^^ #Kirby

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc