Game
THE STORY: Sunset Programme

1 year ago

"PROGRAM BIRD" From workshop in the forest to the warehouses storage


Let's talk about how far we've come since "Pillars of Silence" and how we managed to turn Pillar 1 from its original idea of a workshop located in a forest, to a garage warehouse in Sunset Programme

Pillar 1, "Plans of the past" - was originally the first level, after the prolouge, where you went to visit Fritz's workshop that was now long abandoned in a forest near Lucas' house. The problem was that the place was locked and you needed to find a way to enter. There were important documents about Fritz's past you needed to retrieve. Well, I liked the idea of Fritz's workshop back in the early days of development. Bonnie Smith needing to enter the place, find something related to her family and maybe her father Lucas himself was an interesting idea, BUT there were many problems I noticed in 2022, and knew it needed to be different in the Pillars of Silence remake we planned way back in December 2021.

CONCEPT ART FROM EARLY 2021:

new_piskel-vycfzkjp.png

What needed to change was the place of the whole location - a random building in the middle of a forest doesn't sound that good and it could be something better, something different. And we could make a new, better set of tasks as well.

Then our first plans for a remake began development. The idea was simmilar, with small differences, but it wasn't anything special.

PILLAR 1 "PLANS OF THE PAST [The story CLASSIC: Pillars of silence 2021]

unknown-73-9e6iaqzu.png

When we started developing Sunset Programme in late October 2023 I wanted to make something new. The fact that the game's story is completely different now and its concept was remade to fit better with "THE STORY 2: Deception"'s concept meant that we NEEDED to put the level in a different location. Me (@Draxis ) and @hoshi25 were talking about what kind of location we should make. And because in Sunset Programme's story you need to complete Snake's tasks to test your skills we decided to make the place one that Snake would use for such a test - an abandoned, forgotten and ruined warehouse storage, where Fritz had his workshop in 1986.

Warehouse storage [Sunset Programme]

highresscreenshot00239.png

We can't wait to show you more content we're preparing for you!



6 comments

Loading...

Next up

Just like a summer day…but brighter!

First try of Anna's texture made back in october 2023 even before we made a body model for her

Yeah, that's better

Sunset Programme sticker pack is back baby

Collection of various renders I've made over the years. Just thought I'd share them here for y'all to see.

Are you interested in the game's grogress?

Are you curious about our work?

We are waiting for your questions and ready to answer to them for our first Q&A. If you want to know anything particular, We will be glad to answer!

RULES in the article:

"SUNSET PROGRAMME HOST TESTING RECORDS"

Title: "Lights"

We would like present you some more AI sneak peek for the game

WARNING: FOOTAGE IS A WORK IN PROGRESS, NOTHING IS FINAL

so long so long

Even Hide spots are not 100% safe

EVERYTHING ON THE FOOTAGE IS A WORK IN PROGRESS, NOTHING IS FINAL!