I have started programming SBURB. The loading screen is done(which is the first thing to appear when the game is ran), and it leads directly to the play room. As of now, this room has no background, and it is only being used as a mere concept tester, but I am starting to program location browsing. Location browsing is a system where you can look up a street in a certain town, and run through it. Eventually, this concept will grow to have every street in a state, then a tri-state area, a time zone, and then an entire country, but I will probably not get past the single state without some other employees, so text me on Kik [TwilightTerror] if you are interested in helping to program. As of now, you can slightly customize your player character with two styles of hair(bald and brown long bangs). I am working on coding in a beanie. After that, some clothing items such as several pants designs and shirt designs will be available. Once some customization is added, I will work on actually programming in things that are available to pick up and replace. Here are some screenshots of the game so far:
Next up
Rooms Screenshots
Game Code SCRAPPED (Screenshots)
Screenshots
Pre-Beta Screenshots
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
The whole squad is here!
Interested? Follow me!
Finished work on the emotions of a new character for the tank universe










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