Next up
Using probably the dumbest way to program collision hitboxes in overworld maps takes a lot of time
omega sans
I'm here to tell that I plan to make a very important devlog. I'll show some footage of the overworld and a full fight with the dummy to show the new mechanics of the battle system.
I'll also talk about what the demo will have, and when it could come out.
color practice
(important news)
im now part of the UNDERTALE LASTBREATH team
-{!!!DEVLOG!!!}--{!!!DEVLOG!!!}--{!!!DEVLOG!!!}-
yo, is this design cool?














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