Next up
Dev-log 2#:
- Added a New Map with Working Doors (2 Floors!) - Added the look behind mechanic - Added Sprint with Ui - Miss Circle Ai: - Removed Searching State (lag) - Added a value called "Anger" faster run speed https://imgur.com/a/hi3ElZ3
Dev-log 1#: - Added Player Control (No Jumping in the Actual Game) - Added a New NPC Called "Miss Circle" - Added States to Miss Circle - Added Wandering, Idle, Chasing, Last Seen States (you can see each in the video!) - Added a Testing Map!
Dev-Log 3#: - Began Working on Textures! - Decorated the Map! - Fixed Some Issues with The Player (Slipperines) - Added TEST! (With Questions) - Added Hearing Miss Circle! - Added a Counter To Tests Completed! - Improved Miss Circle Other States And More
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Another house i made long time ago.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Finished work on the emotions of a new character for the tank universe
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist











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