


6 days ago
Next up
Haven't added any sounds for them quite yet so mind the awkward silence but started implementing the second enemy.
progress is being made
As having 5000 voice acted cutscenes is a little out of this games scope I've also introduced a dialogue system to add more character interaction
.
revamping the first area
cutscene wippp
🚬
messing with physics and moveset.
blood effects and 180 turn keybind
anotha enemy and gun.










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