6 days ago

some screenshots




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Haven't added any sounds for them quite yet so mind the awkward silence but started implementing the second enemy.

progress is being made

As having 5000 voice acted cutscenes is a little out of this games scope I've also introduced a dialogue system to add more character interaction

revamping the first area

cutscene wippp

🚬

messing with physics and moveset.

blood effects and 180 turn keybind

anotha enemy and gun.