Game
Dayshift Simulator
7 years ago

Progress


Hello new strangers and followers to another devlog! If you guys read the previous devlog you would know that my procrastination finally caught up with me so I had to stop working on the game for a bit. Now I am on track with my stuff and I can finally work on Dayshift simulator. To prevent another pileup of assignments I plan to make them priority so I can freely focus on the game afterwards. I did manage to do a couple of things while I was off for a bit.

Firstly I changed up the thumbnail of the game, not really that much of a difference from the previous one, but I still used it anyway. Secondly I finally made a title screen for the game. I hope you guys like it.I’ll probably change it and the thumbnail again anyways in like a few days because I can’t make up my mind. Anyway that’s all for now see you guys in the next one!
-Cattdude

5d09796530d29.png


2 comments

Loading...

Next up

Note to followers

Some changes

Welcome to 1985

Character Reveals

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Runestones: from concept to in-game model🗿

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.