Hey everyone! Welcome to the first official progress report for Unlikely Hero. Every game starts somewhere, and this is where ours does.
So! First up on the list, we have the battle engine. The battle engine is pretty much fully complete, all that's left being the health bar and item pages. Here's an example.

Erm... ignore the flavour text. It's not canon, I swear!
Next, we have... the menu. Kinda underwhelming, yeah. I know. But still, progress is progress! So, totally not copying SrTreo, the menu will feature an UPDATE LOG which will show any new things added to the game after the release of the demo. It'll also probably have updates AFTER the full game is done, too, since there'll be bug fixes and all. An example of the menu:

Yeah, pretty snazzy. Right?
Up next, I'm announcing a DISCORD server! Which, is, uh... not done yet. But I promise I'll announce it once more when it's finished! Promise!
And, before I forget, we have... a new Sans sprite! I haven't added it into the main battle of the game yet, so that's why further up in this update log you see the older Sans sprite. Any criticism would be helpful.

Isn't that cool! Sans approved of it himself.

Well, then! That's pretty much all I have to say for the time being, other than the fact that we'll be utilizing different soul types. I'll put a general progress status at the end of each of these. With that being said...
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Menu - 25% complete
Intro - 95% complete
Battle engine - 80% complete
Main fight - basically yeah
Game - ok
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Alright, it's about time to wrap this up. Before I go, be on the look-out for another, smaller update from our very talented writer, @MelodyShadow ! They'll be sharing progress on the writing of the game, and possibly some concepts we've cooked up?
Anyway, bye! Have a great day!
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