Hi Everyone,
Deciphereal has been a concept of mine for a while now, so I started this Devlog to force myself to work on it. My original plan was for it to be a 2D point-and-click adventure. However, after making a simple prototype, I decided to use a different game engine entirely! I have now re-started development on the Unity engine and at nearly three weeks into the Devlog I felt it was time to post this update.
That’s all I’ve got for now,
-Scot
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