Game
Forgotten
12 years ago

Progress Report (10K views)


I’ve gotten back from a two-week break, and am beginning work on the next big update! This is just a quick news article to remind everyone that the game is still being worked on.

My goals for the next update are:

  1. The skeleton for the next level, which is a church, to be completed. (The level itself won’t be)

  2. A Save/Load system will be implemented and working.

  3. A map system.

  4. A way to view previously viewed documents or items to reduce backtracking.

  5. Any lingering bugs or issues will be fixed.

I’ve already written out the majority of the church level, and have begun modelling the architecture. Because I’m using better techniques, this level will both look and feel better than the first level did. I’m also expanding from only four rooms up to thirteen. Because of the size of the church and the way that the puzzles in it will function, I’m going to need to add a map. Not a standard “Press M and a diagram of the level will show up” kind of map, but one that I can integrate into the game without taking you away from gameplay.

On the note of progress, after I finish the church level, I’m going to return to the original level and see about cleaning it up/re-working some parts of it to use my more standardized ways of doing things. For example, I now construct the architecture with a modular “palette” of pieces (walls, floors, stairs, etc.) This isn’t how I modelled the house, but it allows for much better scale, detail, variety, and uniformity than my old method did.

Thank you for your interest!



0 comments

Loading...

Next up

2.5K views progress report.

Life and Misery coincide as if in perfect Harmony

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Regional Bulbasaur. #Pokemon

Cash Banooca

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM