Hello there! This is Neveroff and AK from Team UF.
Albeit this page was created not even a month ago, we have already got almost 200 followers and thousands of views.
Along with that, some people have also given us some feedback on the game’s alpha, which is one of the main topics of this devlog.
We thought carefully about every comment we have read on this page, thus updating and uploading a new build based on the constructive criticism we got over these past days.
Finally, you can check the changes made in this newer version below:
The falling puzzle is a little easier now;
Toaddit’s flies attack is not as hard as it used to be;
Toaddit’s sparing ACT chain is shorter now;
Added a save point in the Infirmary room;
Added an extra room for Toaddit’s fight to happen;
We nerfed the rock-pushing puzzle due to players saying it was too difficult;
The hitboxes and speed for Napstablook’s tentacle attack got changed;
Napstablook has a new attack;
Battle speech bubbles are now adjusted automatically depending on the amount of characters within it;
Some of the flavour text on the battle against Napstablook was changed;
Several bugfixes. (Thank you very much, Qwert <3).
Without further delay, we would like to thank everyone.
Whether you have given us some feedback and reported bugs or just played the game for fun and followed it.
It lets us know our project has some potential.
We are working as hard as we can to get progress done every day, in spite of any issues that come in our way (since we all have our own lives and problems that we have to deal with), so knowing you are enjoying our work encourages us to keep going.
Oh, and be sure to join our Discord Server by clicking on the link below:
https://discord.gg/KnANWyz
Thank you all very much!
We shall be back with some news on a future devlog, but we hope you enjoy our alpha for now! <3
Stay DETERMINED.
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