Game
Clash of Aggression
7 years ago

Progress to version 0.6


Hello there!

Version 0.6 is still being developed. My efforts are going mainly to improve the network experience and to update the game to a new version of Unity. There is also a new bonus map.

This is the changelog so far:

  • Migrated to Unity 2017.2.0p4

  • Updated and improved network code

  • New bonus map: Melita defense

  • New medieval purchasable item: catapult (also as an enemy)

  • New characters: praetorian, rebel and barbarian (only on Melita Defense bonus map)

  • Character controller improved

  • Added fading effect on defeat

  • Added ammunition to medieval playable character’s store

  • AI target detection improved

  • Build size reduced

  • There is no respawn anymore if there is no ally building left (Assault, Defense and Survival game modes)

  • New playable character: Lucius

  • Megan’s soldiers are now regular soldiers and she can’t buy machinegun soldiers, antitank soldiers and assasins

  • Jason and John’s soldiers are now marines, they can’t buy anti-riot, gunners and assasins

  • Non-soldier playable characters can’t buy machinegun soldiers, antitank soldiers and anti-riot

  • Death sound effect is not playing in all deaths, saving audio resources

  • Fixed game mode names in multiplayer menu and in scoreboard

Stay tuned!



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