Game
JUMP!
9 years ago

Progress Update(0.4.0)


I’ve replaced most of the sf::Sprites with sf::VertexArrays. This improved the performance a lot(~50 FPS when window is not focused, ~35 FPS before). The sky tile was removed and replaced with those gradients(you will be able to chose the colors).
I’m currently working on rewriting the level editor, which is ~50% done.
4 new tiles have been added, but you’ll have to wait for the next release to see them. :)

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Level Editor Progress The level editor is almost finished! Below you can see a screenshot of the new interface. Please note that not all tiles have been implemented yet and some textures are placeholders.

0.5.0 New Tiles! Here are some of the new tiles that will be added in 0.5.0. Also, the tile selection screen now displays the tiles in a more organized manner.

Vertex Array Backgrounds Here’s a background example from 0.4.0

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