Game
Six Nights in Time: Reborn
8 years ago

Progress Update 1/29/2018


Development will stop for a while. I am trying to get some money to buy F2.5 Firefly and Mac export module. This way I can make the game free roam, as it should be. As well as making it available for Mac users. I might move to Unreal Engine. But I will trust Firefly for now and see what I can do. It will take me a while to learn Firefly after I get it, most likely. I’ll update you guys once I get it. Then I will update you guys when I am ready to continue development.



0 comments

Loading...

Next up

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Shadow The Hedgehog X pixel art

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I-Buki

Mio-Da!

Ibuki Mioda!

not the greatest house, but it's a house! :D

Only true badasses may pass! #conceptart #art #gamedesign

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Among us_into Madness