Game
Six Nights in Time: Reborn
8 years ago

Progress Update 1/29/2018


Development will stop for a while. I am trying to get some money to buy F2.5 Firefly and Mac export module. This way I can make the game free roam, as it should be. As well as making it available for Mac users. I might move to Unreal Engine. But I will trust Firefly for now and see what I can do. It will take me a while to learn Firefly after I get it, most likely. I’ll update you guys once I get it. Then I will update you guys when I am ready to continue development.



0 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

Demonstration of the spells and their effects :)!

Showing off player 2 😎

What do you think?

My D&D art for my family so far (WIP if you couldn't tell)

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Super Sonic Pixel art.

Sonic Red Ridge Update! Everything you see here will surely change by the time i'm done with it, but i'm happy with how it's shaping up so far :D