Game
Five Nights at Freddy's: Multiplayer
10 years ago

Progress Update #1


Hey guys!

Thank you so much for 30 followers! I’m really excited that people are interested in the game, and I will strive to make it all that you guys are anticipating.


I’ve been doing a lot of work, mostly polishing and refining the game.
The things I’ve done most recently have been polishing up the UI.
So I added a server list, you can browse to join a game.

More on that, you can also now choose to host either a private or public server (which shows up on the list).
Excited to announce I’ve also been composing some musical themes for the trailer, and/or even in-game! (More on this soon)


Sorry that I don’t have much to report in terms of new, big, exciting features, but I assure you that the small changes I’m making, while maybe not necessarily exciting, add up to make a huge difference.

-Junior



9 comments

Loading...

Next up

Life & Project Update

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Why walk when you can jump?

Szayel Aporro Granz - Bleach

it happens

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!